Sergio de Prado, also known as sergeeo (he/his), is a sound designer, music composer, event organizer, and videogame tinkerer. With years of experience in music composition and sound design for games, Sergio’s passion for videogames shines through in all of his work.
Currently, Sergio is working at The Game Kitchen, creating music and sound effects for exciting new games. In the past, he has worked on a variety of videogames and projects, ranging from small indie titles to larger releases.
On this website, you can find a collection of links to some of Sergio’s notable works and projects. Thank you for visiting!
Some Games I’ve Worked On!
- Tuscany Villa (Genjoy / Scopely)
- Love Island Matchmaker (Fusebox Games)
- Golf Legends (Campero Games)
- Barbie Fashion Fun (Mattel)
- Idle Fish Inc Tycoon (Koron Studios)
- Death Tycoon (Campero Games)
- Ninja Dash (Level App Studios)
- Star Wars Puzzle Droids (Disney)
- Gladiator Heroes (Genera Games)
- Shrek Sugar Fever (Universal)
- My Friend Scooby Doo! (Warner Bros)
Retrogaming Projects
- Powa! (Aiguanachein / First Press Games)
- Mona and the Witch’s Hat (CT Neptune)
- Pretty Princess’ Castle Escape (Monis Games)
- Super Princess 2092 Exodus (Monis Games)
- Polka Sheep (Monis Games)
Other Gaming Projects
- You can check many of my jam and personal games at my itch.io profile!
Events
- With the help of many friends, I organize Familiar Game Jam! One of the most long-running game jams in Spain!
- Familiar Game Camp was a weekend full of gamedev workshops in 2015
- Familiar Forever was a Ludum Dare local event, celebrating the 15th anniversary of the world’s biggest game jam.
- IndieTalk is a local meeting of indie developers with post-mortems and technical talks.
- Game Bevelopers was a casual monthly gamedev meeting.